Choke



These are narrow ground paths that Units ball up in.

Overview
A Choke or Choke Point is a map position with narrow ground pathing, commonly used to bolster Defender's Advantage. Funneling enemy units into a Choke, also known as bottlenecking, greatly reduces their attacking power. AoE attacks are more effective against them, and because fewer enemy units can get in range due to the Choke, their Damage is neutered. The most commonly known Choke is the ramp into the main base.